- Red Dead 2 Patch Notes
- Red Dead 2 Multiplayer
- Red Dead Redemption 2 Patch Download
- Red Dead 2 Download Time
This page will catalog official patch notes and title updates from Rockstar for Red Dead 2.
Red Dead Redemption 2 update 1.03 is now available for download on PS4 and Xbox One. A battle royale was rumored for Red Dead Online many months before Red Dead Redemption 2's launch and a recent. Red Dead Redemption 2 is about to arrive. But it's going to take a long time to do so: the game is absolutely huge, and will take hours to download. It was revealed before the game's release that the. In order to prepare players for Red Dead Redemption 2's arrival, the video game developer Rockstar Games officially confirms the open world release has a Day One patch. Red Dead Redemption 2 update 1.04 has been released by Rockstar Games today on PS4 and Xbox One. The latest RDR2 update weighs in at 1.32GB on PS4 and brings with it a number of fixes to Red Dead Online. Official patch notes have not been revealed by Rockstar Games yet but the in-game description [].
RDR2 v1.09
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The following was added/changed/fixed in Red Dead Redemption 2 and Red Dead Online in the May 14th 2019 update.
New Content in Red Dead Online
- Five new A Land of Opportunities Missions have been added to Red Dead Online:
- Bring a Goddamn Posse
- The Hanging of Tom Davies
- These Bastards Can Fight
- Banks Don't Rob Themselves
- Destroyed by Grief
- Three new Free Roam Mission types have been added into rotation in Red Dead Online, and can be launched from any Free Roam Mission giver:
- Destroy
- Jailbreak
- Stolen Wagon
- Two new Free Roam Mission givers have been added to Red Dead Online, handing out Missions in new areas of the map:
- Thomas, Skiff Captain
- Aberdeen Pig Farmers
- New variations of existing Free Roam Missions have been added to Red Dead Online
- Several types of dynamic events have been added to the open world of Red Dead Online, which the player will encounter as they travel across the world
- Three new Posse Versus – Contests have been added to Red Dead Online:
- Bird Shooting Contest
- Biggest Fish Contest
- Herb Picking Contest
- A new Showdown Mode has been added to Red Dead Online:
- Overrun (2-16 Players)
- Welcome to a good old-fashioned land grab: capture and hold the most territories to win the bout
- Overrun (2-16 Players)
- Poker has been added to Red Dead Online and can be joined from various Saloons across the open world. Players can now play Poker against other players in both Public and Private matches. All poker tables seat up to 6 players, available in 5 locations: Blackwater, Saint Denis, Tumbleweed, Valentine and Flatneck Station.
- Over 370 items and variations of clothing have been added for male and female characters in Red Dead Online, and can be purchased from any General Store, Tailor or the Handheld Catalogue
- Over 70 items and variations of Horse equipment have been added in Red Dead Online, and can be purchased from any Stable or the Handheld Catalogue
- One new weapon has been added to Red Dead Online, and can be purchased from any Gunsmith or the Handheld Catalogue:
- Five new emotes have been added to Red Dead Online, and can be purchased from any General Store, Tailor or the Handheld Catalogue:
- Flex
- Slow Clap
- Beg for Mercy
- Throat Slit
- Flip Off
Balancing and Improvements in Red Dead Online
- Increases have been made to Gold payouts across multiple content types:
- Free Roam Events
- Free Roam Missions
- A Land of Opportunities Missions
- Showdown Modes
- Open World Content:
- Treasure Chests
- Award Resets
- A new HDR Calibration menu has been added. Players can now switch between the existing ‘Cinematic HDR’ and new ‘Game HDR’ styles, and a new option has been added to allow manual adjustment of Peak Brightness values for different displays
- Added the ‘Hostility’ system to Red Dead Online that builds upon the changes to player Radar blips from the previous Title Update:
- Depending on their actions, players will now be labelled with one of three Hostility levels - Low (dark blue Radar blip), Medium (pink) or High (dark red). Your current Hostility level can be seen in the Online Options section of the Player menu.
- Players with higher Hostility levels will still receive the same punishments as the previous update, causing them to appear at longer distances on the Radar/Map and respawning further away when dying
- A player’s Hostility level will not be affected when killing players through PvP gameplay such as Showdown Modes or when instructed to via Free Roam Events with PvP elements
- Players can attack other players with a High Hostility level without any negative changes towards their own Hostility level
- A player’s Hostility level will slowly reduce over time when not performing any hostile actions towards other players
- Players now have the ability to ‘Press Charges’ from the death screen after being killed by another player in a Red Dead Online session:
- If a player decides to press charges, the attacker will gain Bounty and their Hostility level will increase for performing that crime (this increase was the default behavior before this update)
- If a player does not press charges, the attacker will not gain any Bounty or Hostility level for performing that crime
- A new ‘Playing style’ option has been added to the Online Options section of the Player menu in Red Dead Online:
- ‘Offensive’ playing style is the default existing behavior in Free Roam, allowing standard PvP combat in all Free Roam activities with no additional protections
- ‘Defensive’ playing style gives players the ability to signal that they want to ‘opt out’ of PvP-based activities and aggressive interactions with other players in the session. Players with a Defensive playstyle selected:
- Will be displayed to others with a faded Radar blip and a ‘shield’ icon above their head
- Cannot lock-on to other players, and cannot be locked onto
- Do not receive critical damage when shot, and take less damage in general
- Cannot be lassoed, tackled or executed
- Are unable to interact with some Free Roam Missions occurring in the session
- Will be offered fewer Free Roam Missions with a PvP component from Mission givers
- Players with an Offensive playing style will increase their Hostility level significantly when attacking or griefing players with a Defensive playing style set
- Players with a Defensive playstyle will have their Hostility increased if they choose to perform any aggressive behavior towards a player that does not have a High Hostility level and be switched out of the Defensive playing style
- Players with a High Hostility level will not be able to enter the Defensive playing style and must wait until their Hostility level is lowered over time
- Daily Challenge Streaks have been added to Red Dead Online:
- A player must complete at least one Daily Challenge from each day’s selection to prevent the streak from being broken and resetting back to zero days
- After completing each Streak set at 7-day intervals, the player will activate the next level of thereward multiplier that applies to all future Gold earned through Daily Challenges the until the streak is broken
- After completing a 28-day streak, the player is awarded with a one-time reward of a Treasure Map
- Several new Daily Challenges have been added into rotation in Red Dead Online, and some existing Daily Challenges have been updated or removed. Daily Challenges related to killing other players in Free Roam have been removed.
- Changed the way that lock-on aiming against other players in Red Dead Online is controlled. When locking on to a player’s torso and flicking the Right Stick upwards, the reticle will no longer automatically make adjustments toward the targeted player’s head, making headshots slightly more challenging.
- Increased the speed that players in Red Dead Online are able to switch between different weapons when using the Weapon Wheel menu
- Thrown weapons that required ignition (Dynamite, Fire Bottle) now light instantly when held in Red Dead Online, speeding up the time before being able to throw them
- New Awards have been added to Red Dead Online related to Daily Challenges, dynamic world events, and other content
- Changes have been made to notifications sent out to rival players in a Red Dead Online session while performing Free Roam Missions:
- The time before sending out notifications to nearby players that an objective that can be captured/destroyed has been greatly increased
- Rival players now need to be closer to an objective that can be captured/destroyed before they are able to participate
- The Beta label has been removed from the Red Dead Online logo and text
- Quality improvements and performance optimizations have been made to ambient occlusion in order to match the on-disc version of the game (1.00). Lighting changes were originally made in the Day One Patch (1.02) to prevent framerate issues.
- Updates have been made to the Red Dead Online Character Creator, improving menu layouts and adding descriptions/illustrations
- Awards in Red Dead Online can now be pinned to make it easier to check current progress. Once pinned, they will appear in the Log section of the Player menu.
- You can now quickly switch between Ranks while on the Rank Unlocks menu screen using the bumper/shoulder buttons of the controller
- Added descriptions to items in the Rank Unlocks menu in Red Dead Online to inform players where they can purchase newly unlocked items
- The Progress section of the Pause Menu now shows the Total Completion percentage without needing to open the submenu while in Story Mode
- The display of attacker information on the player death screen has been sped up in Red Dead Online so that it is visible before respawning
- A new control scheme named ‘FPS2’ has been added to the Settings menu. This scheme moves the Sprint button to R1/RB with the intention of allowing running/sprinting at the same time as camera. In addition, Crouch has been moved to X/A in this layout.
Story Mode Fixes
General / Miscellaneous
- Fixed an issue in Story Mode that prevented the ‘Gang Camps found’ statistic in the Compendium section of the Pause Menu from increasing after encountering a Camp
- Fixed several issues with incorrect lighting that could occur during Story Mode cutscenes
- Fixed an issue that caused some lines of dialogue to not be played when interacting with Rufus in Story Mode
- Fixed an issue that caused Camp conversations in Story Mode to continue where they left off after the player performed some time skips such as sleeping
- Fixed an issue with incompatible clothing combinations at the Trapper store in Story Mode that caused some body parts to become invisible
- Fixed an issue that may have caused broken animations during wagon conversations in some Story Mode Missions
- Fixed an issue that prevented some Horseman racing challenges from being successfully completable in Story Mode
- Fixed an issue that may have caused an Item Request mission to disappear from the Log menu in Story Mode, preventing completion of the side activity
- Fixed an issue during Story Mode Mission – American Venom that stopped the player from interacting with a character and preventing further Mission progress until restarted
- Fixed an issue during Story Mode Mission – The Bridge to Nowhere that could have prevented the player from being able to use a vehicle that was required in order to progress
- Fixed an issue with incorrect goal text that appeared on a Story Mode Mission challenge in some localizations
- Fixed an issue where blood and bullet wound effects would never be removed due to the passage of time from some ambient characters in Story Mode
- Fixed an issue that caused robbery ambient music to continually play after performing certain combinations actions in Story Mode
Red Dead Online Fixes
Game Stability, Performance and Networking
- Fixed matchmaking and network issues that should eliminate or reduce the chance of encountering the following error codes: 0x20010004, 0x20010006, 0x30005006, 0x99260000, 0x99360000
- Fixed numerous issues that caused game crashes, freezes and general stability issues
- Made several minor improvements to general performance, which may improve framerates in some areas of the game
Awards and Daily Challenges
- Fixed an issue that caused players in Red Dead Online to not receive Gold or XP rewards from completing Daily Challenges
- Fixed several issues that caused some Daily Challenges in Red Dead Online to not increment consistently when collecting required items
- Fixed an issue where the incorrect amount of XP is rewarded to the player when completing multiple tiers of the ‘Spend Cash in Shops’ Multiplayer Award in a single purchase
- The button prompt to reset an Award in Red Dead Online is now a hold prompt to prevent accidental resets
- The ‘Purchase unique breeds’ Horse Award in Red Dead Online no longer increments when buying different coat colors for the same Horse breed
- Fixed an issue where certain pamphlet recipes did not count towards the ‘Learn unique crafting recipes’ Survivalist Award in Red Dead Online
- The ‘kills without reloading’ Sharpshooter Award in Red Dead Online will now correctly reset the streak if the player dies and respawns
- Fixed an issue that caused some clothing buckles to not be successfully awarded after completing certain Awards in Red Dead Online
- Fixed an issue where some Daily Challenges in Red Dead Online related to player kills would still increment after a headshot blocked by the ‘Never Without One’ Ability Card
- Fixed an issue where a Daily Challenge in Red Dead Online related to trampling enemies with the horse would sometimes not register kills properly
- Fixed an issue where melee kills with thrown weapons and gun melee takedowns did not count towards melee-related Daily Challenges in Red Dead Online
- Daily Challenges in Red Dead Online based around distance are now represented in feet instead of miles, allowing players to see current progress
- Fixed an issue that meant players would pass certain Daily Challenges despite only being a spectating player
Audio and Dialogue
- Fixed an issue where the audio/movement of bell ringing on trains would not synchronize between all players in a Red Dead Online session
- Added missing sound effect that should have played when hitting targets with an incendiary shotgun shell
- Added missing / incorrect sound effects when using some mounted turret weapons
- Fixed several audio issues with missing/repeating dialogue, lines being cut off, or lines overlapping in conversations
- Fixed an issue that could cause loading screen music to not play when transitioning between Story Mode and Red Dead Online
- Fixed several issues with incorrect or missing speaker names in subtitles
Crime and Bounty
- Fixed an issue that prevented lawmen from entering certain interiors when the player had a wanted level and their position was known while in a Red Dead Online session
- Fixed an issue that caused some incorrect flee reactions from the ambient population after performing some crimes
- Fixed an issue with law response in Red Dead Online that may have caused sheriffs and deputies to spawn in repeatedly from the same location
- Fixed an issue that prevented lawmen and bounty hunters from attempting to take a player alive if they were running/sprinting and will now correctly detect when a player is trying to intentionally flee
- Fixed an issue that caused the victim of a successful intimidation robbery to become a witness to that crime
- Fixed an issue where the ambient population would incorrectly react by fleeing if the player trampled small animals such as chickens and rats, potentially leading to a crime
- Fixed an issue where the mine workers inside the Annesburg Mine would not react to crimes or become witnesses correctly
- Fixed an issue in Red Dead Online that incorrectly triggered an aggressive response from lawmen when loitering in law offices
- Fixed issues with Camp blips while being hunted by Bounty Hunters
- Fixed an issue where a player in Red Dead Online would sometimes not trigger a crime when stealing or hijacking a train
- Fixed issues with Catalogue use while being hunted by Bounty Hunters
- Fixed an issue with the incorrect crime notification showing while shooting another player’s injured horse in Red Dead Online
- Fixed issues with delayed UI after being hunted by Bounty Hunters
- Fixed an issue that caused some Bounty Hunter enemies to remain idle and not move
- Fixed issues that caused players to be immediately hunted by Bounty Hunters after passing a Mission
- Fixed issues that resulted in players’ weapons being removed in certain locations in the world when being chased by Bounty Hunters
- Fixed issues with the ‘View Gamercard’ option while being hunted by Bounty Hunters
- Fixed an issue that caused the player to get an unintended wanted level when missing shots at enemy targets and hitting buildings
- Fixed an issue that allowed drunk members of the ambient population to become witnesses to crimes
- Fixed an issue where the incorrect sidearm would be used when reaching for a weapon while surrendering to lawmen
- Fixed an issue that prevented the player from being able to surrender to lawmen while holding some thrown weapons
- Fixed an issue that prevented a murder charge from being triggered when killing an unconscious lawman
Game Menus and User Interface
- Fixed some graphical and usability issues with the following areas of the user interface in Red Dead Online:
- Pause Menu
- Player Menu
- Weapon, Item and Horse Wheels
- Satchel Menu
- Fixed an issue that may have caused numbers to display on some parts of the Weapon Wheel menu instead of the correct playing card symbols that differentiate between multiple copies of the same weapon
- Fixed some minor graphical and usability issues with the Weapon Wheel, Item Wheel and Horse Wheel menus
- Added Rank numerals to Ability Card artwork to help visually differentiate between card categories in some colorblind modes
- Fixed an issue in Red Dead Online that caused a looted Pocket Watch to not appear in the player’s satchel after collection
- Fixed several issues where some statistics (Creation Date, Cash/Gold) in the Player section of the Pause Menu would not be correctly reset or saved when a Red Dead Online character was deleted and recreated
- Fixed some graphical and usability issues that could occur with the scoreboard at the end of a Showdown Mode in Red Dead Online
- Fixed some graphical and usability issues with the Lobby menu at the beginning of a Showdown Mode in Red Dead Online
- Fixed an issue where death screen information would not get the chance to be displayed before the player had respawned
- Fixed some minor issues with all colorblind modes in the game in order to improve visibility for menus and team-based Showdown Modes in Red Dead Online.
- Fixed an issue that caused minor flickering when moving between selected items in Shop Catalogues
- Controller bumpers can now be used to quickly switch between ranks while on the Rank Unlocks Menu screen
- Fixed a minor display issue with the waypoint line on the Radar while in moving vehicles
- Fixed an issue that caused a player’s position to be incorrect on the map after being shot off their horse and subsequently revived by another player in Red Dead Online
- Fixed several issues with the display of text in East Asian languages for several menus and modes, causing missing characters and cut-off text
- Fixed an issue that left the player unable to close some alert screens in Red Dead Online if their controller was disconnected or their internet connection was interrupted
- Fixed an issue where the player would be shown an incorrect Landing Page menu after deleting a character in Red Dead Online
- Fixed some minor graphical and usability issues with the Player menu in Red Dead Online
- Fixed an issue that caused the Time Played statistic in the Player section of the Pause Menu to temporarily pause while certain shop menus were active
- Fixed issues that left the player stuck on a prolonged black screen with no loading indicator
- Fixed some minor graphical issues with the Pause Menu
Items, Clothing & Emotes
- Fixed many issues related to clothing intersections when a player’s Red Dead Online character is wearing various clothing combinations
- Fixed an issue that prevented some Horse items from having the correct Health/Stamina effects when fed to donkeys
- Fixed issues with weather obscuring the Wardrobe clothing preview
- Fixed an issue that caused pelts, delivery bags and other objects to sometimes fall through the ground when dropped by a player in Red Dead Online
- Fixed several minor text issues with item descriptions and Shop Catalogues
- Fixed some lighting issues with the end game scenes of Showdown Modes in Red Dead Online to make players and teams more visible
- Fixed multiple issues with various clothing combinations
- Fixed an issue where some outfits for Red Dead Online characters did not display the correct temperature symbol
- Fixed an issue with emote animations when triggered on horseback
- Fixed several issues that caused facial hair to intersect the face when combined with various head shapes and player character weights
- Fixed an issue with incorrect animations that could occur while using the Fishing Rod in Red Dead Online
- Fixed an issue that resulted in players having their clothing removed after Fast Travelling
- Fixed an issue that meant several clothing items were appearing twice in the Wardrobe
- Fixed an issue that resulted in players’ clothing to disappear after exiting the Wardrobe
- Using the Horse Reviver item will now remove any poisoned state after being hit by a Poison Arrow in Red Dead Online, as this made it otherwise impossible to revive your horse
- Fixed an issue that prevented the player from being able to equip and use the Lantern after being hogtied by another player in Red Dead Online
- Fixed an issue that caused broken animations when opening doors and holding the Fishing Rod at the same time
Horses and Vehicles
- Fixed several issues that caused a player’s Horse Bonding level to be reset after completing certain missions in Red Dead Online, or displaying incorrectly on some menus when at maximum Level
- Fixed an issue that caused players to sometimes lose their stowed animal pelts if their horse dies and another is summoned
- Fixes have been made to the ‘Horse Specialty’ option in the Player Menu to address an issue that resulted in the option being greyed out and the Scrawny Nag being made theplayer’s default horse for various content
- Fixed an issue with broken animations that could occur while aiming some longarm weapons in first person in vehicles
- Fixed an issue with incorrect animations while using some thrown weapons on horseback
- Fixed an issue where another player’s agitated horse would no longer be aggressive towards you if they whistled for them
- Fixed an issue where rowing faster in a canoe would not deplete the player’s Stamina correctly
- Fixed an issue with rider animations not making contact and appearing to float for female player characters in Red Dead Online while riding a horse without a saddle
- Fixed an issue that caused holstered longarm weapons to intersect through vehicles when entering and exiting
- Fixed an issue that caused an unholstered longarm weapon on horseback to automatically holster itself when getting off the horse
- Fixed an issue where horses would play incorrect animations after being revived by a player
- Fixed an issue that could cause players to fall through the world if lassoed at the same time as entering certain vehicles
- Fixed an issue that caused incorrect animations to play when causing some ambient vehicle occupants to ragdoll while in a Red Dead Online session
- Fixed an issue with vehicle glass not smashing correctly when shooting a weapon from inside the vehicle
- Fixed several minor animation issues related to animal movement
- Fixed an issue that incorrectly refilled Horse Stamina to maximum when swapping horses with another player in Red Dead Online
- Fixed an issue that prevented some vehicles from being damaged by the player when standing on top of them
- Fixed an issue where incorrect animations could appear on horses after detaching from a wagon due to a vehicle collision
- Fixed an issue that sometimes prevented the player from being able to enter a vehicle while sprinting towards it in Red Dead Online
- Fixed an issue that led to other players in a Red Dead Online session appearing to be reloading weapons infinitely while on horseback
Weapons
- Fixed an issue that caused the Evans Repeater to be invisible during cutscenes for some Free Roam Missions
- Fixed some animation issues seen when using some thrown weapons and the Bow while Dead Eye slow motion is active
- Fixed an issue with weapon reticle responsiveness that caused it to turn white while cocking and before the player was able to fire again
- The effects of the Poison Throwing Knife will now apply when using the weapon against enemies in melee combat
- Fixed an issue where female player characters in Red Dead Online used incorrect animations while using the Fire Bottle throwable weapon
- The camera positioning when using the iron sights of sidearm weapons is now correct while holding a Lantern in the offhand
- Fixed issues with pickup detection that left the player unable to collect some thrown weapons when stuck in some locations
- Fixed an issue where ambient riders would repeatedly play a hit reaction animation if hit with a Throwing Knife in Red Dead Online
- Fixed an issue that caused unintentionally slow weapon firing speeds when attempting to dual-wield two sidearms in very poor condition
- Fixed an issue that caused bullet wound effects to not appear in the correct place for all players in a Red Dead Online session
- Deaths caused by exploding lanterns and other destructible objects will now be correctly attributed to the attacker who destroyed the object
- Fixed an issue that caused weapon condition visuals such as rust and dirt to not appear correctly when viewed by other players while in a Red Dead Online session
- Fixed an issue that sometimes caused visual degradation to pop to a fully clean state when maintaining weapons with Gun Oil
- Fixed an issue that caused some weapon models to not display the correct visual degradation when in poor condition
- Fixed an issue with environment collision detection that could have caused some thrown weapons to intersect buildings or fall through the ground
- Fixed an issue that caused some sharp thrown weapons to not stick correctly into horse riders on impact
- Fixed an issue where weapon reloads wouldn’t be interrupted correctly when switching ammo types during another reload
- Fixed an issue with off-center weapon reticles that occurred when one of a player’s Cores was completely empty
- Fixed an issue that caused hit reactions and blood effects to trigger if shot while not visible to an attacking player due to long-distance range
- Fixed an issue with bullet collision against hats of female Red Dead Online players that may have prevented hat shots from registering correctly
- Fixed an issue that caused duplicate weapon models to repeatedly drop from a corpse after killing an enemy in the world
- Fixed an issue that had a chance to cause the weapon reticle to stay on the screen permanently
- Fixed an issue that could have caused unreliable hit detection when using the Carcano Rifle and Rolling Block Rifle against moving targets at long ranges
- Fixed an issue that caused thrown weapons to be orientated incorrectly when spectating other players during Showdown Modes in Red Dead Online
- Fixed an issue that may have prevented the player from being able to lock-on to others in a Red Dead Online session
Content
- Fixed several issues that prevented Free Roam Missions from launching correctly in some Red Dead Online sessions, or failing to launch correctly for every member of a Posse
- Fixed an issue that resulted in spectators to appear on the scoreboard in the Showdown Mode – Gun Rush
- Fixed an issue that caused the word ‘Deaths’ to appear as ‘Value’ in the Showdown Mode – Most Wanted
- Fixed an issue that caused players’ weapons to revert to the previous weapon in the Showdown Mode – Name Your Weapon
- Fixed issues with ambient population appearing in the play area in the Free Roam Event – Golden Showdown
- Fixed overlapping UI in the lobby of various Showdown Modes
- Fixed issues with horse trampling kills in the Showdown Mode – Gun Rush
- Fixed UI issues on the results screen in the Showdown Mode – Gun Rush
- Fixed issues that caused the mode to not launch in the Showdown Mode – Gun Rush
- Fixed camera issues in the Showdown Mode – Gun Rush
- Fixed an issue that stopped players becoming spectators after dying in the Showdown Mode – Gun Rush
- Fixed issues with the scoreboard in the Showdown Mode – Plunder
- Fixed issues with the fail messaging in the Showdown Mode – Plunder
- Fixed blip issues in the Showdown Mode – Plunder
- Fixed spawning issues in the Showdown Mode – Plunder
- Fixed issues with ambient population in the Showdown Mode – Plunder
- Fixed an issue that meant players were unable to steal supplies from another team in the Showdown Mode – Plunder
- Fixed scoring issues in the Showdown Mode – Plunder
- Fixed an issue that resulted in players spawning under the map in the Showdown Mode – Plunder
- Fixed an issue in the Showdown Mode – Spoils of War that may have caused the incorrect number of points to be scored when bags are picked up and delivered at the same time
- Fixed issue that caused players to T-pose during the Showdown Mode – Spoils of War
- Fixed an issue that caused props to disappear in the Showdown Mode – Spoils of War
- Fixed issues with music in the Showdown Mode – Spoils of War
- Fixed issues with blips in the Showdown Mode – Spoils of War
- Fixed an issue that resulted in the mode not launching in the Showdown Mode – Spoils of War
- Fixed UI issues in the Showdown Mode – Name Your Weapon
- Fixed issues with the scoreboard in the Showdown Mode – Up In Smoke
- Fixed an issue that resulted in players’ characters to be missing from the lobby screen in the Showdown Mode – Up In Smoke
- Fixed issues with overhead UI in the Showdown Mode – Up In Smoke
- Fixed an issue that caused the map to not load in correctly in the Showdown Mode – Up In Smoke
- Fixed an issue that resulted in players still having the objective prop in their hand at the end of the Showdown Mode – Up In Smoke
- Fixed syncing issues with the objective in the Showdown Mode – Up In Smoke
- Fixed an issue that caused players to get stuck after finishing the Showdown Mode – Up In Smoke
- Fixed an issue that caused the ‘Team’ menu to not update correctly in Showdown Mode lobbies
- Fixed an issue that caused the ‘Join Team’ prompt in Showdown Mode lobbies to be unresponsive
- Fixed an issue that caused the ‘Invite All’ prompt in Showdown Mode lobbies to be unresponsive
- Fixed UI issues in the Free Roam Mission – On The Hunt
- Fixed an issue that resulted in players being incorrectly told that there was no available Free Roam Missions
- Fixed overlapping cutscene issues that occurred in Free Roam Missions
- Fixed issues with the radar route given in various Free Roam Missions
- Fixed inconsistent references to enemies in the Free Roam Mission – Bushwhack
- Fixed inconsistent UI between players in Free Roam Missions
- Fixed an issue that resulted in players being unable to hogtie the prisoners in the Free Roam Mission – Early Release
- Fixed an issue that caused the alligator to not appear in the Free Roam Mission – On The Hunt
- Fixed an issue that caused the boat to render incorrectly in the Free Roam Mission – Paid Killing
- Fixed an issue that caused enemies to run away in the Free Roam Mission – Paid Killing
- Fixed an issue that caused players to get stuck in the Free Roam Mission – RePossession
- Fixed an issue that resulted in the Mission UI briefly appearing on screen while launching the Free Roam Mission – RePossession
- Fixed issues with objective blips in the Free Roam Mission – Wagon Thieves
- Fixed issues with Free Roam Mission blips disappearing on the radar
- Fixed an issue that resulted in no Parley option being presented if the killing player was active on a Free Roam Mission
- Fixed an issue that resulted in players getting stuck on the voting screen in the Co-op Mission – If The Hat Fits
- Fixed an issue that caused team lives to be lost incorrectly in the – Where Your Morals Lead You
- Fixed an issue that resulted in players being incorrectly put back to the lobby screen in the Co-op Mission – Highly Illegal and Highly Moral
- Fixed inconsistencies with medal awarding in the Co-op Mission – Highly Illegal and Highly Moral
- Fixed issues with the objective getting stuck in the Co-op Mission – Love and Honor
- Fixed an issue that caused players to get stuck after completing / trying to replay the Co-op Mission – Love and Honor
- Fixed camera issues in the Co-op Mission – The Right Side of the Tracks
- Fixed an issue that resulted in players entering the Mission on their own in the Co-op Mission – The Right Side of the Tracks
- Fixed cutscene issues in the Co-op Mission – The Right Side of the Tracks
- Fixed issues with players incorrectly receiving positive/negative honor in the Co-op Mission – The Right Side of the Tracks
- Fixed an issue that caused players to be made a spectator instead of failing the Mission in the Co-op Mission – The Right Side of the Tracks
- Fixed an issue that caused players to get stuck on a black screen after failing the Co-op Mission – The Right Side of the Tracks
- Fixed cutscene issues in the Co-op Mission – If the Hat Fits
- Fixed an issue that caused players to lose team lives incorrectly in the Co-op Mission – If the Hat Fits
- Fixed an issue that caused the objective to get stuck in the Co-op Mission – If the Hat Fits
- Fixed an issue that blocked players making a choice in the Co-op Mission – If the Hat Fits
- Fixed an issue that resulted in players not being able to choose an option on the fail screen in the Co-op Mission – If the Hat Fits
- Fixed issues with players’ horses disappearing during the Co-op Mission – More Than One Way To Earn a Buck
- Fixed an issue that resulted in players getting stuck on certain objectives in the Co-op Mission – More Than One Way To Earn a Buck
- Fixed an issue that resulted in players not wearing the armor given in the Co-op Mission – Kill Them, Each and Every One
- Fixed an issue that caused players to get stuck when launching the Co-op Mission – Kill Them, Each and Every One
- Fixed an issue that resulted in winner UI not disappearing after completing a Free Roam Event
- Fixed player positioning issues with the celebration screen in the Free Roam Event – Cold Dead Hands
- Fixed an issue that resulted in players receiving a bounty while in a Free Roam Event
- Fixed an issue that meant players were unable to collect the golden armor in the Free Roam Event – Fool’s Gold
- Fixed an issue where bullet penetration could still occur while a player is wearing the Golden Armor in the Free Roam Event – Fool’s Gold
- Fixed an issue that resulted in player’s horses appearing without a saddle after playing the Free Roam Event – Master Archer
- Fixed incorrect text that appeared on-screen during the Free Roam Event – Fishing Challenge
- Fixed cash and payout issues that occurred in Free Roam Events
- Fixed an issue that resulted in players getting stuck on an alert screen after failing to join a Free Roam Event
- Fixed an issue that resulted in players skipping the Tutorial Mission – Honor Among Horse Thieves
- Fixed an issue that resulted in players’ progress being incorrectly reset after rebooting during the Tutorial
- Fixed an issue that caused players to get stuck after delivering the Horse to the Stables in the Tutorial Mission – Honor Among Horse Thieves
- Fixed an issue that caused players to get stuck after passing the Tutorial Mission – Honor Among Horse Thieves
- Fixed camera issues that occurred after delivering the horse to the Stables in the Tutorial Mission – Honor Among Horse Thieves
- Fixed an issue that resulted in players having no objective after buying a Saddle in the Stables during the Tutorial
- Fixed issues with Saddle purchasing in the Stables during the Tutorial
- Fixed VFX issues that occurred when spectating a Target Race
- Fixed outfit issues that occurred in Races
- Fixed an issue that resulted in horses missing in the celebration screen of Races
- Fixed an issue that caused players to be unable to pick up dynamite inRaces
- Fixed an issue that resulted in players being unable to join a Race
- Fixed an issue that resulted in players losing honor when accepting a Race invite
- Fixed issues that resulted in players getting stuck in a weapon swap animation during Races
- Fixed checkpoint UI issues in various Races
- Fixed issues that caused horses to be missing from the end screen in Races
- Fixed issues that caused players to be disconnected from Online after completing a Race
- Fixed an issue that caused riders and horses to flicker when respawning during Race game modes in Red Dead Online
- Fixed issues that resulted in the Race scoreboard to be misaligned
- Fixed issues that resulted in Posse Races stopping incorrectly
- Fixed an issue that caused Horse Tack to be incorrect in Race lobbies
- Fixed an issue that may have caused a player’s horse to turn while standing at the starting line of a Race mode in Red Dead Online
- Fixed many animation issues that occurred in existing Red Dead Online content:
- A Land of Opportunities Missions cutscenes
- Free Mode Mission cutscenes
- Showdown Mode lobbies, starting lineups and finishing poses
General / Miscellaneous
- Fixed multiple issues that resulted in players losing functionality
- Fixed many issues with animations, positions and synchronization when observing other players in a Red Dead Online session perform the following actions:
- Entering, exiting and hijacking vehicles
- Standing on top of large moving vehicles (trains, trams)
- Using mounted turret weapons like the Maxim Gun
- Aiming, firing and reloading weapons while on horseback or in a vehicle
- Melee combat, tackles, takedowns and executions
- Lassoing, hogtying and breaking free
- Climbing, vaulting, using ladders and walking up/down stairs
- Falling down, ragdolling and sliding down slopes
- Looting, skinning and picking up
- Crafting and cooking
- Fixed an issue that caused the ‘Stubble’ facial hair option and some other Barber Shop items to disappear from your player character after purchasing and left them unable to be reapplied
- Fixed an issue that may have caused a player character’s facial features to appear incorrect compared to the Character Creator after playing the game with the previous Title Update
- Fixed several issues that resulted in the player’s character gaining weight too quickly. The player will now lose weight over time at a quicker rate, and liquid consumables no longer increase weight.
- Fixed an issue that prevented Alligator Skins from being able to be sold to the Butcher in Red Dead Online
- Fixed an issue with player Camps in Red Dead Online that caused members of the ambient population to walk through your Camp when pitched in certain locations
- Fixed an issue that prevented the player from being able to craft further weapon ammunition in Red Dead Online after crafting large amounts of the same item in quick succession
- Fixed an issue that may have allowed blocked players to still rejoin the same session or Mission in Red Dead Online
- Fixed an issue in Red Dead Online that prevented the player from earning XP successfully when killing Wolves and Canada Geese
- Fixed an issue that caused some animal and human corpses to disappear before the player had the chance to loot/skin/collect them while in a Red Dead Online session
- Fixed an issue that left the player unable to invite other players in the Red Dead Online session into their Posse
- Fixed an issue that caused the player to incorrectly be charged a fee when an attempt to move a Camp failed because that location in the Red Dead Online session was already full
- Fixed an issue that caused players’ gamertags to constantly move position in Player Menu > Players > Crew
- Fixed an issue that allowed manual climbing onto animals/humans stowed on horseback, interfering with other button prompts
- Train and tram conductors will no longer attempt to step out of vehicles while the vehicle carriage is still in motion
- Fixed an issue where players may be unable to pet ambient dogs in Red Dead Online after they were petted by another player in the session
- Fixed an issue that incorrectly limited the player’s maximum speed in some caves and large building interiors while in a Red Dead Online session
- Fixed an issue that caused players to have the wrong option highlighted after backing out of various options in the Player Menu
- Fixed an issue where multiple ambient population may be created on top of each other in the same train/tram seat while in Red Dead Online sessions
- Fixed camera issues that occurred when using ‘Zoom Out’ in the Gunsmith
- Fixed multiple shopkeeper animation issues
- Fixed an issue that caused in-game voice chat to mute itself while the on-screen keyboard was visible
- Fixed issues with incorrect/inaccurate cover in many locations in the world, and for many environment objects such as fences, hay bales, and benches
- Fixed issues that occurred with notifications after sending invites to players
- Fixed issues with players appearing to have incorrect Ranks in the Player Menu
- Fixed an issue that caused ambient population to disappear when purchasing/examining items from a shelf
- Fixed issues that made some aspects of Camp customization at night
- Fixed an issue that would cause some menus to continue to show the player as in a Posse directly after leaving that Posse
- Fixed an issue that resulted in players’ dynamite ammo count not going down after using it
- Fixed an issue that caused players’ horses to change from their current active horse to the Scrawny Nag after Fast Travelling
- Fixed an issue that caused the Rank icon to not appear correctly
- Fixed an issue with the cutscene when entering the Stables
- Fixed an issue that caused the Saloon pianist to not react when being shot near
- Fixed issues that caused Ranks to be difficult to read in the Player Menu
- Fixed an issue that prevented players from entering melee combat when targeting the ambient drivers of some boats
- Fixed an issue that resulted in players incorrectly appearing in Player Menu > Friends if they left and rejoined the session
- Fixed an issue with missing facial animations while a player had an empty Dead Eye Core in Red Dead Online
- Fixed issues with horse whistling
- Fixed an issue that caused Player Menu > Crew list to take a long time to populate
- Fixed issues with the Fast Travel cutscene
- Fixed an issue where the ‘Steal Vehicle’ on-screen prompt would sometimes not do anything after accepting a ride request from an ambient population driver
- Fixed an issue that caused Player Menu > Log > Notifications to never populate with information
- Fixed an issue that prevented players from being able to peek from cover after moving between different cover objects
- Fixed issues that caused players to be kicked out of the Player Menu
- Fixed issues that occurred when entering the Stables as a hogtied player
- Fixed an issue that resulted in players incorrectly appearing as active members of a Posse in the Player Menu
- Fixed issues that resulted in players climbing the Butcher’s table
- Fixed an issue that caused incorrect investigation behavior when corpses are on boats near populated areas
- Fixed an issue that prevented a player from being able to move after reviving another player in a Red Dead Online session
- Fixed issues with interactable items not being interactable
- Fixed an issue with other players in a Red Dead Online session sometimes rendering incorrectly when set on fire
- Fixed an issue with ambient drivers in the world where they would still accept a ride request while the player was visibly carrying a dead body
- Fixed issues with the Old Man Jones cutscene
- Fixed multiple camera issues that occurred when in the Wardrobe
- Fixed issues with chairs appearing in the background of the Photo Studio
- Fixed an issue that resulted in the Photo Studio filter persisting into Free Roam
- Fixed issues with the page count in the Player Menu
- Fixed animation issues that were caused by drinking in the Saloon
- Fixed an issue that caused players to not have the ‘Posse’ submenu in the Player Menu
- Fixed an issue that resulted in players not being able to wear their Posse outfit
- Fixed an issue that caused players to be removed from the Gold store menu after being tackled by another player
- Fixed an issue that prevented the Lasso from being able to drag large animals out of water
- Fixed issues with the ‘Sell’ option in the Stable
- Fixed an issue with broken animations that could occur while fishing in Red Dead Online
- Fixed an issue that caused players to move when interacting with the Thieves Landing Fence
- Fixed issues with unresponsive button prompts in the Stable
- Fixed an issue that resulted in players wearing the wrong hat after purchasing an outfit
- Fixed issues that occurred when players attempted to discard pelts
- Fixed an issue that meant players would not receive a prompt letting them know their gallery is full
- Fixed an issue that caused the ‘Trusty Steed’ Achievement to not unlock
- Fixed an issue that caused various props that the Butcher drops to not disappear
- Fixed an issue that caused the ‘Recent Players’ tab in the Player Menu to not populate with players
- Fixed an issue that resulted in players being unable to purchase weapons
- Fixed an issue with player visibility/ghosting when observing another player in a Red Dead Online session using shop catalogues
- Fixed an issue that caused the values in Pause Menu > Horse Stats to be incorrect
- Fixed an issue that may turn animal carcasses invisible if the player is killed while in the process of skinning the animal
- Fixed purchasing issues with Special Lures and Spinners
- Fixed an issue that resulted in players not receiving Feud invites
- Fixed camera issues that occurred when previewing a horse at the Van Horn Stable
- Fixed an issue where some witnesses would not correctly be intimidated when aimed at by the player
- Fixed an issue that allowed players to deal damage to one another through certain methods while in a Parley
- Fixed an issue that caused the player to become stuck in ragdoll animationunderneath high-pressure steam vents and unable to get back up
- Fixed an issue where players were able to join a Posse that was actively playing a mode
- Fixed issues with the Saloon blip in Red Dead Online
- Fixed issues with the ‘Owned’ stamp in the Catalogue
- Fixed an issue that allowed players to continue using emotes if they were set on fire
- Fixed issues with incorrect ambient population behavior during Hideouts
- Fixed issues with the Old Man Jones blip
- Fixed issues that occurred when accepting a Feud and Fast Travelling
- Fixed an issue that resulted in button prompts sometimes becoming unresponsive in the Satchel
- Fixed an issue that caused treasure map descriptions to incorrectly appear in places in the Satchel
- Fixed an issue that resulted in players’ Camps to be changed to ‘None’
- Fixed an issue that caused the ‘Buy Max’ option to not work correctly in the Gunsmith
- Fixed an issue that meant the Parley/Feud options were not available when choosing to die after being hogtied by another player
- Fixed an issue that resulted in players getting stuck inside the Valentine Gunsmith
- Fixed XP issues with Feuds
- Fixed gun positioning issues that occurred when previewing weapons in the Gunsmith
- Fixed an issue that caused other players in a Red Dead Online session to appear as if they were repeatedly putting away kit items such as the Fishing Rod or Binoculars
- Fixed an issue that resulted in players being unable to see their Posse name in the Player Menu
- Fixed an issue that meant players were unable to buy Snake Oil
- Fixed an issue that caused the ability to swap tabs in the Player Menu to become unresponsive
- Fixed an issue that resulted in players’ Camps being blipped twice
- Fixed issues with selecting and unselecting walk style
- Fixed an issue that resulted in players being placed into a different Posse after joining a mode from the Landing Page menu
- Fixed an issue that meant players couldn’t interact with the Strawberry Butcher
- Fixed an issue that resulted in bonding XP to occasionally not increase when applying a Horse Care Package
- Fixed an issue that created a situation where players could almost report themselves in the Player Menu
- Fixed visual issues that occurred when leaving/joining certain lobbies
- Fixed camera issues in the Valentine Gunsmith
- Fixed an issue that caused the values in Pause Menu > General Stats to be incorrect
- Fixed an issue where a player in Red Dead Online would incorrectly get a very small bounty increase when looting a dead body
- Fixed an issue that resulted in players being kicked out of their Posse after abandoning a previous Posse
- Fixed an issue that caused various stirrups to not correctly affect a horse’s stamina drain rate
- Fixed an issue that caused players to have a broken invite in the Player Menu
- Fixed issues with the Feud scoreboard
- Fixed an issue that meant players could not select their horse’s gender when purchasing a horse at the Stables
- Fixed issues that caused players to be incorrectly charged for killing another player’s horse
- Fixed issues that caused several Fast Travel destinations to be incorrectly greyed out
- Fixed an issue that resulted in players seeing under the map after exiting a lobby
- Fixed an issue that may have shown another player in a Red Dead Online session as alive and moving after being decapitated by a shotgun blast
- Fixed issues with conflicting neckwear and sweater shirts
- Fixed camera issues that occurred when in the Stable
- Fixed an issue that caused the ‘Time Played’ statistic to temporarily pause while certain shop menus were active
- Fixed issues with the Old Man Jones dialogue
- Fixed an issue that resulted in players getting stuck on a black screen when entering the Stables
- Fixed an issue that meant players were unable to collect deliveries or pay bounties at the Post Office
- Fixed an issue that caused players to spin when previewing clothes in the Wardrobe
- Fixed an issue that meant holding L1/LB caused Catalogue pages to be turned the wrong way
- Fixed issues that resulted in players not being able to start a Feud
- Fixed issues that resulted in players being told a lobby was full when it wasn’t
- Fixed issues with unresponsive button prompts in the Wardrobe
- Fixed an issue that caused an active Parley to end when a Leader Feud was initiated
- Fixed an issue that caused the ‘Sell All’ button prompt to be unresponsive in Shops
- Fixed issues with the ‘Report’ option in the Player Menu
- Fixed an issue that resulted in players being unable to see their Posse Leader’s Camp
- Fixed button conflicts that occurred when using the alternate control scheme
- Fixed an issue that resulted in players being put into a different Posse
- Fixed an issue that caused the ‘View’ prompt to be unusable in the Tailor
- Fixed an issue that resulted in players being unable to exit the Catalogue
- Fixed an issue that caused players to get stuck in the Wardrobe if their Posse Leader accepts a Feud invite while they’re in there
- Fixed an issue that resulted in the Post Office clerk going missing
- Fixed an issue that caused carcasses to be invisible when stowed on a Horse
- Fixed an issue that meant players could accidentally disband their permanent Posse after leaving another player’s Posse
- Fixed an issue that resulted in players losing saved outfits from their horse
- Fixed multiple issues with missing and/or incorrect help text
- Fixed issues that caused Parleys to end unexpectedly
- Fixed issues that caused players to get stuck when launching multiple content types
- Fixed an issue that led to players being unable to join, leave or abandon Posses
- Fixed an issue that resulted in players getting stuck with an unresponsive ‘View’ button prompt on screen
- Fixed an issue that caused players’ horses to constantly be dirty
- Fixed an issue that resulted in players being unable to access their Camp Wardrobe
- Fixed issues with the Stride Hat in the Catalogue
- Fixed UI issues with the Fence in Thieves Landing
- Fixed an issue that caused burnt and stowed animal carcasses to no longer be burnt after fast travelling in Red Dead Online
- Fixed an issue that resulted in players being taken to the wrong area of the menu when accepting a notification in the Player Menu
- Fixed an issue that caused props in Camps to vanish
- Fixed an issue that showed held objects like beer bottles intersecting through hands when observing other players in a Red Dead Online session
- Fixed an issue that caused the Camp shop to not be accessible
- Fixed issues with incorrect textures on horses
- Fixed an issue that caused the Camp bed to be missing
- Fixed issues with player spawn locations
- Fixed an issue that could cause the player to lose movement control if bumped into at the same time as opening some store menus
- Fixed an issue that caused the player’s controller to continually rumble after a failed attempt to tame a wild horse
- Fixed an issue that resulted in players not being put into the right session after accepting an invite while booting into Red Dead Online
- Fixed an issue that caused players to see under the map when entering the Stables as a passenger in a wagon
- Fixed an issue that resulted in players not being taken to the store when selected
- Fixed an issue that caused several tabs to be missing in the Crafting Menu
- Fixed several issues that caused bad pathfinding and navigations for the ambient population in some areas of the world
- Fixed issues that allowed players to deal damage to one another through certain methods while in a Parley
- Fixed an issue that caused the Gamercard of the second most recent online player to be shown instead of the actual most recent player if the actual most recent player is now offline when trying to view their Gamercard
- Fixed an issue that caused the ‘Buy with Gold’ option to not work in the Handheld Catalogue
- Fixed an issue that caused players to get stuck after buying a stick of dynamite
- Fixed an issue that caused parts of a player’s character to be missing in the Wardrobe
- Fixed an issue that incorrectly showed ‘Skin’ and ‘Pick Up‘ prompts for some dead animals while mounted on horseback
- Fixed an issue that caused players’ horses to not disappear after selling them
- Fixed an issue that caused players’ custom saved outfits on the horse to be changed back to a previous custom saved outfit
- Fixed an issue that resulted in players being displayed as being in a Posse to everyone but themselves
- Fixed an issue that may have led to players in the same Red Dead Online session seeing the world currently at different times of day
- Fixed issues that resulted in players briefly appearing on screen when exiting a lobby
- Fixed issues that caused Old Man Jones to not be present
- Fixed an issue that resulted in players seeing invites ticker feed messages for offline players despite the invite prompt being greyed out
- Fixed an issue that caused Feud play areas to be located far away
- Fixed an issue that resulted in players getting stuck if in the Wardrobe when the shop closes
- Fixed an issue that resulted in players not joining a mode correctly after their Posse Leader joined it
- Fixed an issue that resulted in players being unable to break-out of a hogtie
- Fixed an issue that meant players could not pick up certain discoverable items
- Fixed issues that occurred with Posse name restrictions
- Fixed an issue that resulted in players being unable to unlock the recipe for the potent Horse Stimulant
- Fixed an issue that resulted in players getting stuck after failing a Mission
- Fixed issues with corrupted or missing text in the ticker feed
- Fixed an issue that meant players could be stuck in the Crafting Menu
- Fixed an issue that resulted in players getting stuck in the Emerald Ranch Barn
- Fixed an issue with collision detection that may have caused players to fall through the world
- Fixed an issue that resulted in corpses duplicating
- Fixed an issue that resulted in the Player Menu becoming broken
- Fixed issues with the eagle eye VFX
- Fixed an issue that resulted in players being spawned under the map
- Fixed an issue that resulted in the ‘Locked and Loaded’ Achievement not being awarded correctly
- Fixed an issue that resulted in players being incorrectly told they didn’t have enough ingredients when crafting
- Fixed visual issues that occurred in the Handheld Catalogue after crafting
- Fixed an issue that caused outfits to not store on horses correctly
- Fixed an issue that meant players would not receive any core benefits when eating plants
RDR2 v 1.06[edit]
Released on February 26, 2019, this patch largely deals with updates to <a href='Red%20Dead%20Online'>Red Dead Online</a>.
<a href='Red%20Dead%20Online%20Updates'>Red Dead Online Updates</a>
- Over 300 new <a href='Items'>items</a> of clothing will be added for male and female <a href='Characters'>characters</a> in the <a href='Red%20Dead%20Online'>Red Dead Online</a> Beta
- A new weapon has been added to the Red Dead Online Beta:
- <a href='Rare%20Shotgun'>Rare Shotgun</a>
- 12 new emotes have been added to the Red Dead Online Beta
- Hell Yeah
- Bring it On
- Yeehaw
- Point and Laugh
- Fancy Bow
- Prospector Jig
- Gag
- Good to See Ya
- Weep
- Tough Guy Nod
- You Gonna Cry?
- Who, me?
New Content - PS4 Early Access
- A new weapon has been added to the Red Dead Online Beta
- Jawbone knife
- 177 clothing tints will be added for male and female <a href='Characters'>characters</a> in the Red Dead Online Beta
- Three new emotes have been added to the Red dead Online Beta
- I’m Hit!
- Blow Kiss
- Point
New Features / Updates – PS4, Xbox One
- Changes have been made to player blips in the Red Dead Online Beta:
- Visibility of blips over long distances has been reduced
- Players in other towns or region are no longer visible on the map
- A new system to highlight aggressive players has been added to the Red Dead Online Beta:
- Map position (and the position of Posse members) will become more visible to other players
- Player blips will become progressively darker if they are hostile
- Changes have been made to the Law in the Red Dead Online Beta
</ul>
</ul>
- Criminal behavior now carries bounty values and honor consequences that scale based on the severity of the crime.
- Bounty Hunters have been added to the Red Dead Online Beta
- Changes have been made to Parleys and Feuds in the Red Dead Online Beta
</ul>
- Players are now able to initiate a Parley that applies to their attacker’s entire Posse after a single kill. Alternatively, players can challenge an opponent by initiating a Feud, Posse Feud or Leader Feud after one kill
- Daily <a href='Challenges'>Challenges</a> have been added to the Red Dead Online Beta
- Updates to make horse cargo more persistent have been added to the Red Dead Online Beta
- Updates to make Loot more persistent have been added to the Red Dead Online Beta
- Player and Posse Assassinations now factor in a players’ aggression level when selecting targets
- Players with dark red blips are more likely to be selected as targets
- All <a href='Weapons'>Weapons</a>
- Slightly reduced the range at which players can achieve critical damage from headshots
- <a href='Varmint%20Rifle'>Varmint Rifle</a>
- Increased accuracy spread when distracted to bring the weapon in line with other fast-firing longarm <a href='Weapons'>weapons</a>
- Reduced lock-on range
- Increased damage dealt to other players with body and limb shots
- <a href='Carcano%20Rifle'>Carcano Rifle</a>
- Greatly increased damage dealt to other players
- <a href='Rolling%20Block%20Rifle'>Rolling Block Rifle</a>
- Greatly increased damage dealt to other players
- Greatly increased damage dealt to other players
- All Dead Eye Cards:
- Dead Eye no longer gives perfect accuracy (except when using the card Paint It Black)
- The Short Game:
- Required distance to the enemy has been reduced, with the damage dealt increasing the closer the player gets to the enemy
- This Ability becomes active for two seconds when damaging a nearby enemy
- Peak Condition:
- Sprinting drains less Stamina at all Tiers
- Maximum damage bonus has been reduced
- Damage bonus now scales with the fill percentage of the Stamina Tank
- This Ability becomes active for two seconds when dealing damage
- This Ability becomes active when stamina is below full
- Slow and Steady:
- Dead Eye drains when damage is taken
- Eye for an Eye:
- This Ability now works while the player is in Dead Eye
- Dead Eye on each given headshot has been reduced at Tier 2 and Tier 3 to allow consistency with other Ability Cards
- Dead Eye is only granted if the headshot kills an enemy
- The Unblinking Eye
- This Ability becomes active while in Eagle Eye
- This Ability becomes active while in Dead Eye
- Winning Streak
- This Ability becomes active for two seconds when damaging an enemy
- This Ability becomes active for two seconds when damaging an enemy
- Free Roam Event – Cold Dead Hands:
- Players can now only hold the bag for 1 minute consecutively before it is forcibly respawned
- Players will now receive 1.5x the normal points for carrying the bag during the final minute of the event
- Two bags are now spawned during the event
- <a href='Locations'>Locations</a> have been updated
- Maximum player count has been reduced to 16 players
- Free Roam Event – Dispatch Rider:
- When a player mounts the objective horse, they are now invulnerable and cannot be targeted for a short time, their Health, Stamina and Deadeye Tanks are refilled, and their Cores are overpowered for 60 seconds
- The objective horse now does not spook, run out of stamina, or become incapacitated
- Maximum player count has been reduced to 16 players
- Free Roam Event – King of the Castle:
- The maximum player count has been reduced to 16 players
</ul>
</ul>
</ul>
</ul>
</ul>
General / Miscellaneous – PS4, Xbox One
- Fixed issues that resulted in game crashes, freezes and general stability issues
- Fixed issues that resulted in the game crashing after running for long periods of time
- Fixed issues that resulted in players getting stuck in extended or infinite loading screens
- Fixed an issue that resulted in missing dialogue when interacting with some members of the world population
- Fixed an issue that resulted in incorrect dialogue responses when interacting with some drunk members of the world population
- Fixed an issue that resulted in missing audio for some horse reactions and behaviors
- Fixed issues that resulted in missing audio reactions to player clothing combinations
- Fixed issues that resulted in missing or incorrect weapon or explosion audio effects
- Fixed issues that resulted in missing or incorrect audio from some in-game menus
- Fixed issues that resulted in incorrect audio effects when interacting with objects and structures in the world
- Fixed issues that resulted in missing or incorrect dialogue subtitles
- Fixed an issue that resulted in incorrect bounty prices for some witnessed crimes
- Fixed an issue that resulted in Lawmen repeatedly mounting and dismounting their horse when pursuing a player
- Fixed an issue that resulted in bounty hunters being unable to arrest a player who has surrendered
- Fixed an issue that resulted in Lawmen not reacting to players hijacking a wagon in clear view
- Fixed an issue that resulted in players gaining an immediate wanted status after killing a witness while there were no other witnesses nearby to observe the second crime
- Fixed an issue that resulted in Lawmen getting stuck trying to navigate to a player who is in water
- Fixed issues with spawn positions of Lawmen in some areas of the world
- Fixed an issue that resulted in some line-of-sight checks to be skipped by investigating Lawmen
- Fixed an issue that resulted in the theft of some <a href='Horses'>horses</a> to not register as a crime
- Fixed an issue where combinations of ‘Tap to Hold Delay’ and ‘Control Scheme’ options in the Settings menu would result in a delay before the player starts running
- Fixed issues that resulted in menus and other user interface elements overlapping
- Fixed an issue that resulted in temporary blank or missing sections of the Pause Menu
- Fixed an issue that resulted in truncated or overlapping text in some menus
- Fixed issues related to the appearance and behavior of shop menus - such as the Stable, Gunsmith and Wardrobe
- Fixed an issue that allowed some player controls to be accepted while in the Satchel menu
- Fixed the visibility of map blips by increasing their size when hovered over on the Map and adding the option to adjust the size of both map and radar blips through the Settings menu
- Fixed an issue that resulted in missing or incorrect information when hovering over some map blips
- Fixed issues with the Social Club menus and news feeds
- Fixed issues with missing characters, prompts and truncated text for some text in East Asian languages
- Fixed issues with spelling and grammar for game menus, map <a href='Locations'>locations</a>, help text and error messages
- Fixed an issue that resulted in some weather effects such as rain and snow to appear as flat sheets or columns above the player
- Fixed an issue that resulted in incorrect textures and lighting effects on some combinations of player clothing
- Fixed an issue that resulted in some clothing <a href='Items'>items</a> rendering incorrectly when viewed in the mirror
- Fixed an issue with the display of player shadows while using weapons in first person mode
- Fixed an issue that resulted in some shadows cast on dynamic cloth to display in low quality
- Fixed an issue with water reflections and lighting when swimming in first person mode
- Fixed an issue with the appearance of sparks on train tracks when turning and braking a locomotive
- Fixed issues with full-screen effects and particle effects that resulted in them displaying incorrectly at resolutions higher than 1080p
- Fixed an issue that resulted in turret weapon muzzle flash effects rendering incorrectly when using the turret in first person mode
- Fixed an issue with sniper scopes and other user interface elements which resulted in graphics displaying incorrectly
- Fixed an issue that resulted in items that could not be looted to be highlighted incorrectly when using Eagle Eye
- Fixed an issue with the description for Bread Bait that showed an incorrect world location for finding Perch and Redfin Pickerel <a href='Fish'>fish</a> species
- Fixed issues with spelling and grammar for item descriptions and compendium entries
- Fixed an issue that prevented certain breeds of <a href='Horses'>horses</a> from being hitched outside the <a href='Valentine'>Valentine</a> Saloon
- Fixed an issue that resulted in the player’s horse dying instantly after certain collision impacts, such as cliffs or trains
- Fixed an issue that resulted in incorrect animations when a player’s horse landed on a slope after vaulting an obstacle
- Fixed an animation issue with swapping and storing certain weapons on your horse
- Fixed issues with incorrect positioning when taking cover against certain types of vehicles
- Fixed issues where the selected weapon ammo type would be reset after dismounting a horse
- Fixed an issue that had a chance to cause persistent <a href='Camera'>camera</a> shaking after aiming and firing with scoped weapons
- Fixed an issue that resulted in weapons not automatically cocking while shooting from cover in first person mode
- Fixed an issue that resulted in the <a href='Double-Barreled%20Shotgun'>Double-Barreled Shotgun</a> not being able to reload after exiting cover in some circumstances
- Fixed a <a href='Camera'>camera</a> issue that occurred when aiming with scoped weapons from cover while in first person mode
- Fixed animation issues when firing and reloading certain weapons in cover
- Fixed an issue with animations that could occur while running/crouching with the Bow in first person mode
- Fixed an issue that resulted in the player experiencing a temporary loss of control while maintaining weapons in first person mode
- Fixed an issue that resulted in camera problems when attempting to maintain a weapon while standing on a moving vehicle
- Fixed an issue that resulted in a slow fade-in delay of the reticle when aiming with an attached scope
- Fixed an issue that resulted in a blurry effect when switching between different engraving styles at the Gunsmith
- Fixed issues with the camera while firing the Hotchkiss Cannon in first person mode
- Fixed issues related to animal animation, movement and behavior
- Fixed an issue that resulted in some incorrect waypoint routes when navigating long distances on the map
- Fixed an issue that resulted in the player getting stuck under river rapids and unable to surface in certain locations
- Fixed an issue that resulted in incorrect animations playing for members of the world population
- Fixed an animation issue that resulted in enemies appearing upright after being knocked down and trying to recover
- Fixed an issue that prevented hogtied enemies from being dismembered when run over by a train
- Fixed an issue that resulted in some shopkeepers becoming hostile to the player when unprovoked
- Fixed an issue that resulted in the player slowing down when trying to sprint across some rope bridges in the world
- Fixed issues in the world that resulted in players becoming stuck between objects / buildings when climbing
- Fixed an issue that resulted in incorrect gore/dismemberment visuals to appear on some members of the world population once killed
- Fixed an issue that resulted in floating <a href='Hats'>hats</a> to occur on some members of the world population
- Fixed an issue in the Mission ‘Polite Society, <a href='Valentine'>Valentine</a> Style’ that resulted in erratic animal behavior when trying to lead the horse back to its owner
- Fixed an issue in the Mission ‘Who is Not Without Sin’ where the Mission would unexpectedly fail despite the witness being successfully threatened
- Fixed an issue that resulted in an incorrect response from the law after completing the Mission ‘Paying A Social Call’
- Fixed an issue that resulted in players who retried the Mission ‘The King’s Son’ from a checkpoint being unable to open a required door
- Fixed an issue that resulted in the player’s longarm weapons being offset on their back after completion of the Mission ‘A Quick Favor for an Old Friend’
- Fixed an issue with the weapon holding animations of some guards during the Mission ‘Advertising, the New American Art’
- Fixed an issue with some cutscene animations during the Mission ‘That’s Murfree Country’ when the player is wearing certain clothing combinations
- Fixed an issue that resulted in the starting locations of some <a href='Horseman%20Challenges'>Horseman challenges</a> to be incorrectly detected, preventing challenge completion
- Fixed an issue during the <a href='Poker'>Poker</a> minigame where winning animations may not play in some circumstances for games with multiple pots
- Fixed an issue where an NPC would not react to the player robbing their Camp in clear view
- Fixed an issue where the Journal would not appear in the cutscene after achieving 100% completion
- Fixed an issue that resulted in the player requesting a ride would accidentally hijack the driver of a vehicle
- Fixed an issue where players were unable to lock-on and interact with certain characters in specific situations
- Fixed an issue that resulted in some Compendium entries not unlocking if collectable weapons were collected immediately after failing certain Epilogue Missions
- Fixed an issue that would result in being unable to skin <a href='Legendary%20Animals'>Legendary Animals</a> after destroying the animal’s limbs
- Fixed an issue that resulted in the player’s knife clipping through their outfit while using non-standard gun holsters
- Fixed animation issues with cutscenes that occur during Co-op Missions
- Fixed issues with the help text in Red Dead Online Beta Co-Op Missions
- Fixed an issue that resulted in some <a href='Stranger'>Stranger</a> Missions not launching correctly
- Fixed an issue that resulted in players getting stuck after delivering the vehicle in the Gun for Hire Mission ‘Repossession’
- Fixed an issue that resulted in the Mission not ending as expected in the Gun for Hire Mission ‘Horse Theft’
- Fixed issues with map blips in the Gun for Hire Mission ‘On the Hunt’
- Fixed an issue that resulted in players not being brought into Missions who should have been
- Fixed an issue that resulted in Posse Versus to incorrectly end immediately after starting
- Fixed issues with spawn positions in the Free Roam Event ‘King of the Castle’
- Fixed an issue that resulted in players being placed in Free Roam rather than their Mission after launching a Gun for Hire Mission
- Fixed an issue that resulted in the player not being placed in the vehicle at the start of Gun for Hire ‘Caravan Escort’
- Fixed an issue that resulted in a stolen horse from a Coach Holdup disappearing while the Mission was still in progress
- Fixed animation issues with cutscenes that occur during <a href='Stranger%20Missions'>Stranger Missions</a>
- Fixed an issue that resulted in some building doors to be locked during Hideout events, preventing event completion
- Fixed an issue that resulted in Hideout Events not launching correctly
- Fixed an issue that resulted in players getting stuck on the results screen at the completion of a Showdown Mode
- Fixed an issue that resulted in players receiving no points for the first kill in the Showdown Mode ‘Name Your Weapon’
- Fixed an issue that resulted in players getting stuck on a black screen after completion of the Showdown Mode ‘Name Your Weapon’
- Fixed an issue with sudden death in the Showdown Mode ‘Name Your Weapon’
- Fixed an issue that resulted in players getting stuck after finishing the Showdown Mode ‘Most Wanted’
- Fixed an issue that resulted in players incorrectly receiving the spectator alert screen when attempting to join the Showdown Mode ‘Gun Rush’
- Fixed an issue that resulted in player character portraits not displaying on Showdown Mode leaderboards
- Fixed an issue that resulted in players spawning and being unable to participate after accepting an invite to a Showdown Mode that was already in progress
- Several optimizations to matchmaking and network performance
- Fixed issues that resulted in player positions, animations and interactions being out of sync between different players in a session
- Fixed an issue that resulted in players getting stuck when trying to join a Mission in progress
- Fixed issues that resulted in problems with matchmaking, displayed network error messages, or being disconnected from the server
- Fixed an issue that prevented a player from joining a session after accepting an invite from another player
- Fixed issues that resulted in in-game invites not being received by other players in some circumstances or resulting in error messages when sent
- Fixed an issue with profile switching that resulted in a player being unable to join the Red Dead Online Beta until the game was restarted
- Fixed an issue that resulted in players incorrectly receiving the alert “Unable to download Mission data at this time. Please try again later. [Error: 0x99470000]”
- Fixed an issue that resulted in Job matchmaking with posse members continuing after attempting to leave the Red Dead Online Beta via the Pause menu
- Fixed an issue that resulted in players losing functionality after using the Replay Mission option
- Fixed an issue that resulted in the ‘Posse Infighting’ and ‘Team Posse Infighting’ options being incorrectly greyed out
- Fixed issues that resulted in players being unable to send or receive Posse invites
- Fixed issues with Ability Card descriptions
- Fixed an issue that resulted in the Online main menu incorrectly showing a Persistent Posse as joinable when other Posse members were not currently online
- Fixed an issue that resulted in animated transitions between matchmaking and lobby menus not appearing for some online Co-op Missions
- Fixed an issue that resulted in the list of friends on the Player menu not being correctly sorted by online status
- Fixed an issue that resulted in flickering button prompts on the Abilities menu while switching between cards
- Fixed issues where incorrect text would appear on some network error messages
- Fixed an issue that resulted in some players not receiving inventory notifications after skinning an animal
- Fixed an issue with an incorrect character limit being displayed while selecting a name in the Character Creator menu
- Fixed an issue that resulted in old character information to display on the Player menu after deleting and creating a new character
- Fixed an issue that resulted in player rant to be displayed incorrectly on the Progress menu
- Fixed an issue that resulted in voice chat options in the Settings menu to not save correctly
- Fixed an issue that resulted in the ‘Hunting Profits’ statistic to not update correctly on the Player menu
- Fixed an issue that resulted in a flashing button prompt when attempting to lasso and hogtie another player in a Free Roam session
- Fixed issues that resulted in incorrect prompt text when interacting with Mission givers and Shopkeepers
- Fixed an issue that resulted in floating player names displaying in incorrect positions
- Fixed an issue that resulted in some Lawmen losing their radar blips while still in combat
- Fixed an issue that resulted in a crime going unreported after looting a dead lawman in view of other Lawmen
- Fixed an issue that resulted in Lawmen and other world population reacting incorrectly to explosions caused by thrown <a href='Dynamite'>Dynamite</a>
- Fixed an issue that resulted in crimes not being reported for looting the Saddlebags of hitched horses in towns
- Fixed an issue that resulted in players not gaining a Wanted status after reviving fellow Posse members who are involved in combat with Lawmen
- Fixed an issue that resulted in melee crimes against the world population not being detected properly
- Fixed an issue that resulted in some items not appearing on the item wheel after purchasing from the Handheld Catalogue or Social Club Catalogue website
- Fixed issues that resulted in clipping and intersection problems with different combinations of player clothing
- Fixed an issue with the shop transaction system that could have caused errors, queued duplicate transactions or prevented repeated purchases of an item
- Fixed an issue that resulted in some unlocked Award belt buckles not appearing in the Wardrobe menu
- Fixed issues that resulted in incorrect colors to be shown between the Wardrobe menu and clothing models
- Fixed an issue that resulted in the player’s stored hat not appearing on the horse inventory wheel after returning to Free Roam after a Mission
- Fixed an issue that resulted in the player not being able to put away certain held items such as treasure maps and the Handheld Catalogue
- Fixed an issue that resulted in the <a href='Special%20Swamp%20Lure'>Special Swamp Lure</a> not being available to purchase in the Handheld Catalogue
- Fixed an issue that resulted in players’ horse Cores to immediately drop after making it flee then recalling it
- Fixed an issue that resulted in floating tugboats appearing and persisting in the world between Free Roam sessions
- Fixed animation issues related to entering, exiting, hijacking and sitting on vehicles as well as interaction with mounts
- Fixed camera issues while using vehicles in first person mode
- Fixed an animation issue that could occur when viewing other players hanging off the exterior of a vehicle
- Fixed animation and behavior issues when aiming and firing weapons from the passenger seats of some vehicles
- Fixed an issue that resulted in vehicles not being able to be driven after swapping reins between two players
- Fixed an issue that resulted in players getting stuck when attempting to enter the trolley in <a href='Saint%20Denis'>Saint Denis</a>
- Fixed issues that resulted in stowed pelts disappearing or dropping from the player’s horse when interacting with other nearby players
- Fixed an issue that resulted in player <a href='Saddles'>saddles</a> disappearing after transitioning from a Job to Free Roam
- Fixed an issue that resulted in other players appearing to face the wrong direction while aiming and shooting a weapon from Horseback
- Fixed an issue that resulted in weapon degradation to be reset after cleaning a weapon during a Showdown Mode
- Fixed an issue that resulted in some repeater and rifle weapons not registering headshots correctly while firing near the weapon’s maximum range and using an attached scope
- Fixed an issue that resulted in the reticle size not updating if the player died while holding a drawn Bow
- Fixed an issue that resulted in weapon pickups not glowing correctly while playing Showdown modes under certain circumstances
- Fixed an issue that prevented inventory help text from appearing when attempting to collect certain weapon pickups when the player inventory was at maximum capacity
- Fixed an issue with incorrect inventory notifications when attempting to collect multiples of the same pickup type in quick succession
- Fixed an issue resulted in some weapons being able to be fired as fully automatic under certain conditions
- Fixed an issue that resulted in missing or invisible weapons during the introductory cutscenes of the Red Dead Online Beta
- Fixed an issue that resulted in the player’s weapon briefly disappearing from their hands when leaving the Maintain menu
- Fixed an issue that resulted in duplicate <a href='Throwing%20Knife'>Throwing Knife</a> pickups to appear in the world after being thrown by another player in the session
- Fixed an issue that resulted in players being unable to throw some projectile weapons in team-based Missions
- Fixed an issue that resulted in some thrown melee weapons disappearing from the player’s inventory after transitioning from a Job back to a Free Roam session
- Fixed an issue that resulted in incorrect animations playing when female players lit and threw the <a href='Fire%20Bottle'>Fire Bottle</a>
- Fixed issues where the world population would not flee or react correctly to the actions of players
- Fixed an issue with incorrect animations when multiple players take cover against the same object
- Fixed an issue that would result in the player’s stamina bar draining incorrectly while swimming
- Fixed issues and made improvements to the behavior of emotes and the functionality of the emote selection wheel
- Fixed an issue that resulted in the upgraded Saddlebag not increasing players’ carry capacity
- Fixed an issue that resulted in players getting stuck in a lobby after voting to kick a player
- Fixed an issue that resulted in players being incorrectly charged when using <a href='Fast%20Travel'>Fast Travel</a> after joining a ‘Hunt the Posse’ activity
- Fixed an issue that resulted in the stats for 'Total Cash Earned' and 'Total Cash Spent' to appear incorrectly
- Fixed issues that resulted in changes to players’ hair and facial features to either change to a different style or be removed
- Fixed an issue that resulted in the player’s knife not displaying while cooking and crafting items in Free Roam
- Fixed issues with Showdown Series sign-posts appearing in Free Roam
- Fixed an issue that resulted in players losing all map blips after Fast Travelling
- Fixed an issue that resulted in players receiving an unresponsive button prompt after breaking down a bird in their satchel
- Fixed an issue that resulted in players getting stuck on a black screen after accepting an invite
- Fixed an issue that resulted in players having no map blips after quitting and being asked to spectate a Mission
- Fixed an issue that resulted in players being unable to rename their Posse
- Fixed an issue that resulted in players having no functionality after accepting a PSN Voice Chat Party invite
- Fixed an issue that resulted in spectating players getting stuck on the winning players screen
- Fixed an issue that resulted in trains to appear driving off the tracks
- Fixed issues with idle kicking on Xbox One
- Fixed an issue with the bank doors in Valentine
- Fixed an issue that resulted in players being unable to purchase items with gold
- Fixed an issue that resulted in players incorrectly losing pelts
- Fixed an issue that resulted in players being unable to craft Special Snake Oil
- Fixed an issue that resulted in female characters having male voices when vomiting
- Fixed an issue that resulted in players being unable to choose a gender for their horse
- Fixed an issue that resulted in Camp flag map blips flashing repeatedly
- Fixed an issue that resulted in the Parley help text flashing repeatedly
- Fixed an issue that resulted in a delay in displaying the map when loading in after quitting store menus
- Fixed an issue that resulted in players’ <a href='Outfits'>outfits</a> being reset
- Fixed an issue that resulted in players’ weapon loadouts being incorrect
- Fixed an issue that resulted in the game being stuck in slow motion after transitioning from a Job to a Free Roam session
- Fixed an issue that resulted in erratic camera positioning when a player quit a Job or disconnected from a session while being locked onto by another player
- Fixed an issue that resulted in players falling through the world when hogtied and dropped at certain locations
- Fixed an issue that resulted in other players in a session to flicker or appear invisible
- Fixed an issue with incorrect combat behavior of enemies in <a href='Multiplayer'>multiplayer</a> sessions
- Fixed an issue that prevented voice chat notifications from appearing while a player is crafting or cooking
- Fixed an issue that resulted in incorrect animations when attempting to purchase items from shop shelves without the required funds
- Fixed an issue that resulted in a player being unable to skin or pluck an animal under certain circumstances
- Fixed an issue that resulted in delayed hit reaction animations when shooting at players over long distances
- Fixed issues that resulted in players receiving inappropriate or duplicate play style awards on the leaderboard at the end of a Job
- Fixed an issue that resulted in team voice chat not working correctly when joining a Mission in progress
- Fixed an issue that resulted in the player becoming stuck in first person mode and unable to look around after transitioning from a Mission to Free Roam
- Fixed an issue that resulted in the ‘Buckle Up’ achievement showing incorrect progress towards completion
- Fixed an issue that resulted in players not receiving the option to equip the buckle after completing the 'Trade: Earn 100 Gold Nuggets' Award
- Fixed an issue resulted in some weapons not counting towards melee-based Awards in the ‘Sharpshooter’ category
- Fixed an issue that resulted in players not being able to break free from a grapple if it occurred while the player was resting
- Fixed an issue that resulted in a muted players voice chat to become unmuted after transitioning between several sessions
- Fixed an issue with female movement animations while the Gunslinger walk style is selected
- Fixed issues with incorrect skinning and looting animations for <a href='Multiplayer'>multiplayer</a> characters
- Fixed an issue with misaligned animations when grappling and tackling other players
- Fixed an issue that resulted in weight not being represented correctly on the models of some female players
- General improvements to stability and performance
RDR2 v1.05[edit]
Title Update 1.05 added some minor error fixes, and came alongside an announcement of more player gifts. From Rockstar Games:
Red Dead Online Beta General / Miscellaneous – PS4, Xbox One
- General improvements to fix game stability, save data and to address exploits.
RDR2 v1.04: RDO Economy Balance 1[edit]
Update 1.04 fixed several issues in Story Mode as well as overhauled the economy of Red Dead Online (in addition to several other updates).
From Rockstar Games:
RDR2 Story Mode General / Miscellaneous – PS4, Xbox One
- Fixed an issue where the player could become stuck at 90% when loading an autosave made immediately after the mission ‘Country Pursuits’, if it was the only open mission
- Fixed an issue where players could become stuck on loading screen when trying to restart game after completing the mission ‘County Pursuits’
- Fixed an issue where players could become stuck at 90% when loading a save in Chapter 2, if they had set up camp near Horseshoe Overlook after completing ‘The First Shall Be Last’
- Fixed an issue where players could become stuck at 90% when loading after loading an autosave or manual save
- Fixed an issue where players could lose access to all weapons and equipment in their weapon wheel after completing a mission replay in Guarma
Red Dead Online Beta General / Miscellaneous – PS4, Xbox One
- General stability improvements
- Fixed the issue where players removing an injured horse from the stables without healing it would result in the Scrawny Nag appearing when whistling for their horse
- Fixed an issue where players could not exit the house in the Mission ‘Love and Honor’
- Fixed an issue where players would be unable to load beyond 90% in the Red Dead Online beta unless they entered Story mode first
- Fixed an issue where players could become stuck at a black screen after a Posse leader quit the lobby in the mission ‘Love and Honor’
- Fixed an issue where players could crash to the Xbox Home screen when resuming from a suspended state after connecting to Xbox Live services
- Fixed an issue where players could be kicked from Rockstar game services with error 0x99395004 after completing part 2 of the mission ‘Honor Among Horse Thieves’
RDR2 v1.03: Red Dead Online Beta Launch[edit]
From Rockstar Games:
New Content – PS4, Xbox One
- Title Update adds in access to the Red Dead Online Beta
Game Menus / Options – PS4, Xbox One
Red Dead 2 Patch Notes
- Fixed an issue where animals were triggering ‘Dynamic Kill Cams’ despite being set to 'Disabled' in settings
- Fixed an issue where changing controller layout while using binoculars could lead to the player being unable to study or track animals
- Fixed an issue with first-person auto aim when aiming behind on a wagon
Story Mode Companions – PS4, Xbox One
Red Dead 2 Multiplayer
- Fixed an issue where retrying a checkpoint during the mission ‘Polite Society, Valentine Style’ would cause multiple companions to be missing from Camp
- Fixed an issue causing Molly to be missing from Camp following the mission ‘American Distillation’
- Fixed an issue in the mission ‘Outlaws from the West’ where the player lost the ability to talk with Dutch when playing in first person
- Fixed an issue in the mission ‘The Fine Art of Conversation’ where players lost the ability to speak with companions
Weapons, Items & Clothing – PS4, Xbox One
- Fixed an issue where players would not get access to all their weapons in the Epilogue if they failed a specific stage in the mission ‘Red Dead Redemption’
- Fixed an issue where players could lose a weapon looted from Valentine after restarting missions from a checkpoint
- Fixed an issue where the incorrect set of Cigarette Cards could be removed when mailing a complete set at the Post Office
- Fixed an issue where players could lose some of the Gunslinger photographs from Calloway
- Fixed an issue that allowed donation of documents to the Camp donation box
- Fixed an issue where players could get stuck in an animation loop after hip firing their pistol and then swapping to their bow
- Fixed an issue where players could get stuck equipping and putting away the bow on horseback after equipping it from the weapon wheel
- Fixed an issue where a weapon’s custom grip could be replaced with a default grip after swapping with a defeated enemy’s weapon
- Added safeguards against characters becoming invisible when changing outfits
Terrain and Environment – PS4, Xbox One
- Fixed an issue where a hole in the terrain would appear near the Railroad Camp and surrounding area
- Fixed general issues which caused a player to be unable to take cover via buildings/objects/etc.
- Fixed an issue where alligators were unable to kill a hogtied NPC while on land
- Fixed an issue where predators would get stuck if they could not reach the player
- Fixed an issue where picking up the Legendary Lake Sturgeon, caused the player to be unable to equip weapons as well as drop or stow the fish
Dueling, Wanted and Witnesses – PS4, Xbox One
- Fixed an issue where players were unable to shoot during a duel when using certain controllers
- Fixed an issue with the number of bump attempts within a set amount of time would cause the players to become Wanted
- Fixed an issue where players would become Wanted, even after complying and removing their mask as requested by the law
- Fixed an issue in the mission ‘The Ties That Bind Us – II’ where the player would become Wanted for fighting an NPC required to access one of the Posters
- Fixed an issue where players who fired a warning shot when intimidating an NPC, would cause the intimidation fail and the NPC to flee
- Fixed an issue where NPCs would stop being witnesses, even if not successfully intimidated
- Fixed an issue where the player would become Wanted for a warning shot when no NPC was visible or nearby
- Fixed an issue where witnesses would report the same corpse that previously been reported to the law
- Fixed an issue at Fort Wallace where the Army would try and report crimes, even though they were unable to leave the fort
- Fixed general issues associated with the law being unable to arrest players
Story Missions – PS4, Xbox One
- Fixed an issue in the mission ‘Outlaws from the West’ where players could get stuck by repeatedly punching the NPC during interrogation
- Fixed an issue in the mission ‘Outlaws from the West’ where the horse could get stuck in the barn
- Fixed an issue in the mission ‘Outlaws from the West’ where players could get stuck duelling
- Fixed an issue in the mission ‘Enter, Pursued by a Memory’ where the mission would not fail after players pushed their Companion off of a cliff
- Fixed an issue where players were unable to move after completing the mission ‘Enter, Pursued by a Memory’
- Fixed an issue in the mission ‘Americans At Rest’ where players could become stuck in the view of their satchel during the fight
- Fixed an issue in the mission ‘Polite Society, Valentine Style’ where players could become invisible after retrying a checkpoint
- Fixed an issue in the mission ‘Money Lending and Other Sins I’ where players could lose control when attempting to launch the introduction cutscene while using specific Kit items
- Fixed a progression issue in the mission ‘Good, Honest, Snake Oil’
- Fixed an issue in the mission ‘Paying a Social Call’ where it was possible to block entry to the cabin with a chair
- Fixed an issue in the mission ‘The Sheep and the Goats’ where the mission could fail for a companion dying while playing through the mission quickly
- Fixed an issue in mission ‘A Quiet Time’ where the interior of the Saloon would disappear after repeatedly exiting the Saloon
- Fixed an issue in the mission ‘Blessed are the Meek?’ where progress would stop after reaching the horses
- Fixed an issue in the mission ‘Exit Pursued By A Bruised Ego’ where progress in the mission was stopped if players were unable to pick up the rabbit and it became rotten
- Fixed an issue in the mission ‘Exit Pursued by a Bruised Ego’ where players were unable to exit the crafting menu if their Satchel was already full of Plain Game
- Fixed an issue in the mission ‘The Fine Joys of Tobacco’ where mission progress stops if the in-game Companion falls off their horse during the escape
- Fixed an issue in the mission ‘Magicians for Sport’ where progress stopped after inspecting all clues
- Fixed an issue where players could become locked outside the bank in the mission ‘Sodom? Back to Gomorrah’
- Fixed an issue where replaying the mission ‘Angelo Bronte, a Man of Honor’ then immediately loading an autosave would load players into an incorrect point in the Story
- Fixed an issue in the mission ‘No, No and Thrice, No’ where companions could become invisible, preventing progression
- Fixed a progression issue in the mission ‘Country Pursuits’
- Fixed an issue in the mission ‘Savagery Unleashed’ where progress could stop during the grapple sequence
- Fixed an issue in the mission ‘Archeology for Beginners’ where progress could stop after equipping binoculars
- Fixed an issue in the mission ‘Favored Sons’ where progress could stop if all soldiers were killed while surrendering
- Fixed an issue in the mission ‘The Fine Art of Conversations’ where progress could stop during the escape stage if a large pelt was stowed on the player’s horse.
- Fixed an issue in the mission ‘The Wheel’ where progress could stop when returning the wagon
- Fixed an issue in the mission ‘Home of the Gentry?’ where the end cutscene could fail to play
- Fixed an issue in the mission ‘A Quick Favor for an Old Friend’ where a Companion’s horse could become invisible after players failed and retried the mission
- Fixed an issue in the mission ‘An Honest Day’s Labors’ where enemies would stop reacting if you ran ahead of your Companion
- Fixed an issue in the mission ‘An Honest Day’s Labors’ where players could become stuck on a loading screen after skipping the introduction cutscene
- Fixed an issue in the mission ‘A New Future Imagined’ where progress could stop after rowing to the correct location
- Fixed an issue in the mission ‘High and Low Finance’ where players could fail for being spotted while using a throwing knife
- Fixed an issue in the mission ‘High and Low Finance’ where players could lose control after stealth killing a guard
- Fixed an issue in the mission ‘That’s Murfree Country’ where Charles would get stuck after colliding with players on horseback
Robbery Missions – PS4, Xbox One
- Fixed an issue during the Chez Porter Robbery where Javier would not mount his horse in Camp, preventing progress
- Fixed an issue where Javier could remain stationary on his horse after the Chez Porter Home Robbery
- Fixed an issue where players could become stuck if grappled from behind during the Aberdeen Pig Farm Robbery
Loansharking Missions – PS4, Xbox One
- Fixed an issue in the Winton Holmes mission where the pelt could disappear after skinning the cougar
- Fixed an issue with the Winton Holmes mission where players would be unable to sell the pelt
Chance Encounters and Activities – PS4, Xbox One
- Fixed an issue with Kieran’s fishing Activity where loss of player control could occur while fishing
- Fixed an issue with the Poker Activity where players could lose control when sitting down
- Fixed an issue where the in-game HUD could disappear when trying to play Five Finger Fillet Activity in Camp
- Fixed an issue where players could become locked in a room during a Chance Encounter in Valentine
- Fixed an issue with Ranters, Ravers and Campaigners that caused loss of player control during some Chance Encounters
Challenges – PS4, Xbox One
- Fixed issues associated with Legendary Animals being killed by something other than actions by players, preventing Challenges from being completed
Other Miscellaneous Fixes – PS4, Xbox One
- Fixed an issue where the blips for previously completed Loansharking missions would re-appear as locked missions on the map
- Fixed an issue in the mission ‘Enter, Pursued by a Memory’ where players could be prevented from completing the 'Kill all wolves without taking any damage' mission goal
- Fixed an issue where a Companion warps in a cutscene for the mission ‘Paying a Social Call’
- Fixed an issue in the mission ‘Money Lending and Other Sins III’ where ambient pedestrians could interfere with the mission when re-launched through the pause menu.
- Fixed an issue in the mission ‘Pouring Forth Oil IV’ which could prevent some of Arthur’s dialogue from playing during the mission
- Fixed an issue in the mission ‘An American Pastoral Scene’ where your companion could start driving the stagecoach in the wrong direction
- Fixed an issue in the mission ‘American Distillation’ when players chose the path on the right, but instead took the path on the left
- Fixed an issue in the mission ‘Sodom? Back to Gomorrah’ where companions and some lawmen could be missing their weapons when players used 1st person perspective
- Fixed an issue where the game would not create an autosave upon completion of the mission ‘Dear Uncle Tacitus’
- Fixed an issue in the mission ‘Favored Sons’ where ambient music would play instead of mission score
- Fixed an issue in the mission ‘My Last Boy’ where dialogue would repeat during the rides
- Fixed an issue in the mission ‘Uncle’s Bad Day’ where players could begin the mission without any arrows for the Bow if the mission was launched through the Progress section of the pause menu
- Fixed an issue with the log not updating correctly in the mission ‘Duchesses and Other Animals’
- Fixed an issue in the mission ‘The Artist’s Way III’ where the paintings could be missing from the gallery
- Fixed an issue in Poker where the message “Help section updated” would incorrectly display when starting new games
- Fixed an issue that caused some dead Bucks to duplicate after player collisions
- Fixed an issue with Gunsmiths where players could enter the catalogue incorrectly
- Fixed a streaming issue with buildings in Castors Ridge
- Fixed an issue where players could become trapped between two companions in Camp
- Fixed a general issue where players were prompted to perform a stealth kill, but instead just tackled the target
- Fixed an issue in the mission ‘Good, Honest, Snake Oil’ where using the cinematic camera caused players to loop around instead of following the set route
- Fixed general issues associated with players being able to greet/antagonize/rob NPCs endlessly
- Fixed general issues associated with NPCs heads/bodies twisting the wrong way when interacting with players
- Fixed an issue where players would clip into the train carriages when jumping/climbing over them
- Fixed an issue where players would ragdoll if they tried to climb over a small wall with low clearance
- Fixed an issue where players could get locked into a conversation with an NPC who was behind a wall
- Fixed an issue with player navigation where it got stuck after not being able to find a route to a Waypoint
- Fixed an issue where players shooting an NPC’s horse meant the NPC would not retaliate
- Fixed an issue where an NPC would holster their gun but still enter combat
- Fixed an issue where players attempting to cure poison would result in them being poisoned again after drinking a health cure
- Fixed an issue where players animations would make stealth unpredictable at times
- Fixed general issues associated with players not being able to interact with their horse when moving at high speeds
- Fixed an issue where prompts to speak with companions, NPCs, etc. were lost if using cinematic perspective
- Various other minor fixes
Build 1116.8: Day 01 Patch[edit]
From support.rockstar.com:
Red Dead Redemption 2 Patch Download
The Day-One Title Update includes a range of across-the-board improvements and bug fixes for optimal performance. We strongly recommend making sure you have downloaded the Title Update before launching the game, to ensure the best possible gameplay experience.
The size of the day-one patches are as follows:
- PS4: 3.30 GB worldwide (3.02 GB for Japan)
- Xbox One: 3.2 GB worldwide (2.9 GB for Japan)