Galactic Civilization 3 Patch Download

  • Galactic Civilizations III Beta 2 Patch Notes Beta 2, which adds diplomacy, trade, the United Planets, and the Krynn faction, is now available! Log into your Steam client to automatically update Galactic Civilizations III, and don’t forget to give us your feedback on the official or Steam forums.
  • Galactic Civilizations III is the largest strategy sandbox ever made. Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony or military conquest in this single-player or multiplayer 4X strategy game.
  • Galactic Civilizations III v1.3.2.9 [MULTI4] Fixed Files Galactic Civilizations III [ENGLISH] Fixed Files Galactic Civilizations III v1.2 [ENGLISH] Fixed Files.
  • Jul 25, 2017  In free mode on Galactic Civilizations III, however, there is nothing different from Sid Meier's Civilization: one must choose one of the eight pre-packed races, distinguished by different bonuses and malus; Note that there are two less than the previous episode, but in any case the range of choices is wide enough and the possibility of.
  • Galactic Civilizations III is the latest addition to the critically acclaimed, best-selling 4X space strategy game series from Stardock. It is the ultimate sandbox game that asks: What kind of interstellar civilization would you build?
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Galactic Civilization 3 Patch Download Torrent

Feb 04, 2018  Galactic Civilization III v2.71 Patch (Released 12/20) » Forum Post by pshaw » Hello, We have some quick game balances and A.

version: v.1.40X

Version 1.40:

Version 1.4 of the game updates some of the graphics, tweaks the balance of planetary improvements based on player feedback, is more forgiving of bugs in mods and more.

- Initial Colony buildings have less maintainence.

- New colonies start out with a population cap of 6 instead of 5.

- Farms provide less food.

- Each citizen provides more tax income than previous.

- Morale buildings have been increased in benefit but techs to get to them cost substantially more (ex: Virtual Reality Center now provides a 40% morale improvement vs. 25% in 1.31).

- Stock market no longer gives morale bonus (wasn't supposed to in the first place)

- Updated beam weapon model along with large hull models

- Updated some of the planetary improvement icons to be prettier

- Updated Achille's heel, Apocalypse, and Pathfinder missions in the campaign based on player feedback.

- Tweaks to make money not too hard to get early on but not as easy to get ridiculous levels of money later on (though expert players will still be able to do this).

- fixed bug where ships on auto-attack would try to attack ships they weren't at war with if the ship was in the way

- fixed bug with auto attack where it was using the wrong function to check to see if a ship was hidden by the FOW.

- fixed cheat key to force an AI player to surrender

- added in code so that when using the CTRL+Z cheat to run the game in AI test mode, it will make the AI take over for the human player

- fixed bug where ships that were being upgraded but were not selected tried to update the ShipContextWnd, resulting in a crash if the last ship to be selected was deleted

- fixed a bug where a ship (under certain conditions) could fail to start moving even if it had a path calculated to its destination

- added additional debug info for missing string in tradewnd, took precautions to avoid a crash

- Tweaks to the AI code that handles planetary improvement so that they don't do stupid stuff by mistake

- Fixed integer divide by zero crash (very rare but possible)

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- Fixed bug where if you upgrade a constructor and build a starbase while it is upgrading, the starbase will change into a ship when the upgrade is complete

- If RAW file fails to load, a height field is generated randomly

- Fixed crash in Quick Project Window (very rare case)

- fixed a bug that could occur if you loaded a campaign save game and tried to continue after finishing that mission, instead of using the campaign screen.

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- added option to save ship design to disk. If turned off, the ship design will not be saved to disk and will not show up the next time you start GalCiv2. Ship designs will still remain in memory until the data is reloaded (from a save game, from starting a metaverse game after having played a normal game, etc).

- Some minor memory leaks fixed.

Report problems with download to support@gamepressure.com

Name

Type

Size

Date

Total

7 days

Galactic Civilizations II: Dread Lords - v.1.40Xpatch41.8 MB10/27/20062.3K6
Galactic Civilizations II: Dread Lords - Gold Editiondemo423.8 MB3/26/20072.7K5

Galactic Civilizations 3 (III) is a space role-playing simulation strategy video game developed and published by Stardock Entertainment. Galactic Civilizations III challenges players to build an empire that dominates the galaxy through conquest, diplomacy, cultural hegemony, or scientific research. The game was released on May 14, 2015 for PC via Steam.

Galactic Civilizations 3 Game Trailer

Galactic Civilizations 3 System Requirements

Minimum:

  • OS: Windows 7/8 x64
  • Processor: Intel Core 2 Duo @ 2.5 Ghz / AMD Athlon 64 X2 5400+
  • Memory: 4 Gb
  • Hard Drive: 3 Gb free
  • Video Memory: 512 Mb
  • Video Card: nVidia GeForce GTS 450 / ATI Radeon HD 5770
  • Sound Card: DirectX Compatible
  • Network: Broadband Internet Connection
  • DirectX: 10
  • Keyboard
  • Mouse

Recommended:

  • OS: Windows 7/8 x64
  • Processor: Intel Core i5 @ 2.8 GHz / AMD Phenom II X4 @ 3.2 GHz
  • Memory: 6 Gb
  • Hard Drive: 5 Gb free
  • Video Memory: 1 Gb
  • Video Card: nVidia GeForce GTX 560 / AMD Radeon HD 6950
  • Sound Card: DirectX Compatible
  • Network: Broadband Internet Connection
  • DirectX: 10
  • Keyboard
  • Mouse

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Galactic Civilizations 3 Direct Download Link

file size: 7 GB
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